I mentioned this in passing on the OSR discord server and it seems that Locheil of The Nothic's Eye blog already jumped on it here before I even managed to complete mine that I had started to slowly work on after doing the thirteen items challenge.
But, nevertheless I have now finally managed to push mine brainjuices to produce enough entries to fill a d100 table of random bits and bobs that one might find when going through dead bodies in the world of Land and Sea (I really need to make up a better name for the setting), and I challenge anyone else reading this to make one for a game or setting of theirs.
"I Search the Body" - 1D100
- Handful of small red crystals, clear and see-through. Smooth all around with ripple-like texture inside
- Rags wrapped around a tree branch to form a makeshift torch
- Drawing of a swirling mass of fishes forming a snake-like figure
- 2d6 copper coins and 1d4 silver coins
- Brass Knuckle
- Well kept dagger, wooden handle has shallow intendations for the wielder's fingers to rest naturally on
- Glass bottle, contains lamp oil
- Slightly dented tip of a spear, the shaft is missing
- 50' of rope, frayed at one end
- Small polished piece of metal, likely a makeshift mirror
- Thick leather coat with extra padding for protection
- Holy symbol of the church of Varchic, a circular silver pendant with slightly raised edges to symbolise the pit
- Dried meat and herbs wrapped in oil-paper
- A clay jar, contains pickled carrots and onions
- An assortment of beautiful buttons. Some are silver while others are simply polished metal or other non-valuable material
- Lantern, sides covered in translucent leather rather than glass
- Crude sewing kit wrapped in small piece of oily leather
- 1d4 candles of varying sizes
- Small rectangular piece of wood with a hinge connecting it to another wooden rectangle. On the inside of one of the wooden bits is a painted depiction of some saint, and inside the other piece are carved the names of three days
- Small animal bones bundled together with a string
- Flint and steel
- Pouch with 3d6 worn silver coins
- A concealed switchblade. The handle is wooden and smooth from years of use, and the blade is chipped
- Half faded piece of parchment with sketches of weird combinations of men, women and fish
- 1d4 apostles of gunpowder
- An improvised set of simple lockpicking tools
- Empty waterskin
- Old looking tinder box, dented and worn to a shine
- Front fang of a bear
- Necklace, rather standard craftsmanship. Both the necklace itself and it's chain made of silver
- Set of prayer beads with an odd looking additional bead at the end
- Lucky rabbit's foot
- Assortment of dried herbs, smells of cinnamon and the warmth of ginger
- A pair of dice, bone
- Handful of nuts and dried berries
- Carved pipe and small pouch of loose tobacco
- Herbal salve in small clay jar. Smells faintly of freshly cut grass
- Small leather container with bandages, a scalpel, thread, needle and a tourniquet
- Bottle of cheap alcohol
- Worn book of prayers, gray covers adorned with single golden vertical line and the contents detailing lifes of saints
- 1d4 rings, jewelled with cheap gemstones and fashioned out of copper and silver
- Steel sword, prayer of rest etched onto it's blade
- Studded brown belt
- 2d6 arrows in a leather patchwork quiver
- Iron-reinforced leather boots
- Torn jacket with reinforced paddings
- Waterskin filled with salty seawater
- Talisman made of three bones tied to single string, with notches on the bones
- Keyring with two keys, one small and rusty and the other bulky and very simple looking
- Assortment of peculiar looking mushrooms
- Wooden shield with iron bandings
- The toe bones of Saint Mienin, the patron saint of those cast away. Always looking to be in posession of those who cannot return to where they come from
- Ear of an elf
- Powder horn with 1d8+2 shots worth of gunpowder left
- Small copper goblet
- Small crumbled piece of parchment containing the last two clauses of a spell at the top, rest above them has been torn off
- A golden needle that you just pricked your finger on, ouch!
- Small vial of holy water
- 1d4 gold coins hidden somewhere on the body (In it's boot, woven into it's clothing etc.)
- One black candle. Has a hidden message wrapped around it's wick inside the candle wax.
- Shiny fork, two black feathers and a pearl from a necklace
- Dried up rose with pricly thorns. Will slowly sprout back to life when stabbing spirits or those influenced by them
- Set of two daggers, one with bone handle and the other with charred wooden handle
- Hip-flask with amber-coloured liquid inside, tastes sweet and warms the body
- Perfectly smooth and round stone like a sling bullet, always warm to the touch
- Waterskin filled with foul swamp water
- Three wooden nails. Nail a spirit to an object with one and they will be bound to it for as long as the nail remains in place
- Small locket with two teeth inside
- Braided brown beard with few silvery adornments
- Torn-off notice with details of an elf posing as human with a reward listed at the bottom
- Red crystal, clear and see-through. Roughly the size of a fist with sharp edges and ripple-like texture inside
- Old flintlock pistol that looks like it has been used as a makeshift club
- Bundle of long strands of hair, either horse- or humanhair. Several clay beads are woven into the collection of strands
- Deck of tarot cards with rather whimsical art style, the Emperor and Hierophant cards are missing
- Small fish skull encased in translucent layer of wax. Crushing the skull after warming the wax enough for it to be malleable will result in the skull reforming itself after short amount of time
- Cracked compass, keeps pointing south-east
- Passage clearly torn from a book, detailing the compatibility of human bodies with certain aquatic lifeforms. Praises someone named Grahm for their excellent discoveries and the furthering of "our" research
- Fishbones, several full ones
- Highly detailed nautical map, extending way past the shorelines
- Single gold coin, with the face side of it almost entirely scratched off
- Femur fashioned into a flute
- Small glass vial with yellow liquid inside, corked with a dismembered finger. The dismembered end of the finger points inwards and makes contact with the liquid where it looks to be constantly sizzling
- Handful of small black seeds
- Crumbled and torn piece of parchment with the first two clauses of a spell written on it, rest has been ripped off
- Fishing hook made of black iron. Stick it through your cheek and you'll cough up a live fish
- Heavy leather-bound tome, inside cover has tenets of the church of Varchic written on it with golden ink. Rest of the book contains journal entries from what appears to have been a higher ranking church official
- Beautiful silved pendant of a crescent moon. The wearer cannot speak during night
- Map of the church-capital with locations crossed over and notes written on it. "Not here, must've wandered further", "Near the mountains perhaps?", "Maybe check the cost?", "I'm sure the church doesn't have it yet..."
- Piece of skin with tattoo of two half-circles crossing over each other
- Small pocket-sized journal crusted over with coral-like formations. The book smells of salt and rotten fish and it's pages require prying from each other as they seem to be covered in thin layer of salt
- Pebbles mined from deep beneath the mountain range of Foundation, said to be blessed by having been close to the sleeping god-giant Varchic for long time
- Dead mouse with blooshot eyes carefully wrapped in oilskin and cotton
- Small envelope adressed to the PC who found it. Contains instructions on how to commune with the rotting carcass of the infinite whale Leviathan
- Small vial of thick, dark red liquid and a quill pen
- Thick wax-like white paint in a tin container. Applying it to a brush allows one to paint with it on any surface as though it was a perfectly laid out canvas
- Shrunken head of an elf
- Scabbard carved out of stone. Will attempt to magically sharpen anythin put inside like a pencil sharpener
- Silver spoon. When dipped into liquid of any sort, will slowly warm it up to the temperature of a perfect cup of coffee
- Satin pouch containing 6d10+5 silver coins
- Clay container the size of a thumb, lets out drips of the rotted blood of something not of this world. Do not ingest!
Great table and a great challenge that I will be jumping on very soon!
ReplyDeleteThank you, I'll be looking forwards to seeing yours
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